Game Co-Development & Art Production

Scale your project’s bandwidth, accelerate delivery timelines, and elevate visual fidelity. Trivoxa Studios integrates seamlessly into existing pipelines as a dedicated co-development partner.

Whether you need high-end AAA 3D asset creation, custom C++ engine engineering, console porting, or complete feature ownership, our Miami-based studio provides senior talent ready to adapt to your version control, tools, and production workflows under strict NDA.

Seamless Integration: Direct access into your Perforce, Jira, and Slack environments with daily standups and transparent task tracking.
Strict NDA & Security: Enterprise IP protection protocols, isolated repository access, and strict data confidentiality.
Flexible Engagement: Fixed-scope feature delivery or dedicated monthly team ramp-up tailored to sprint demands.
Senior Engineering Depth: Specialized expertise in low-level C++ engine optimization, memory profiling, and network replication.

Co-Development Capabilities

CAPABILITY 01
AAA 3D Art & Character Production
Photorealistic and stylized 3D character sculpting, hard-surface prop creation, level environment assembly, texturing, and PBR materials.
CAPABILITY 02
Engineering & Module Ownership
Dedicated C++ and C# developers taking full ownership of game subsystems, inventory mechanics, UI architecture, or multiplayer replication.
CAPABILITY 03
Animation, Rigging & VFX
Complex character rigging, facial keyframing, motion-capture cleanup, and custom Niagara particle VFX tailored for high FPS performance.
CAPABILITY 04
Console Porting & Optimization
Optimizing draw calls, memory allocation, and frame rates to adapt PC titles for PlayStation 5, Xbox Series X/S, and Nintendo Switch.
CAPABILITY 05
Tooling & Pipeline Integration
Custom Python/C++ engine scripts, automated asset build pipelines, and seamless integration with Perforce, Git, or Plastic SCM.
CAPABILITY 06
QA & Compliance Testing
Embedded quality assurance testing, regression suites, and first-party platform compliance checks (TRC/XRG certification).

Dedicated Co-Dev Team Profiles

Augment your internal teams with specialized specialists assigned directly to your project’s milestones.

Senior C++ / Engine Developer

Specializes in Unreal Engine 5 C++ modules, physics systems, custom player controllers, and performance profiling.

AAA 3D Character & Creature Sculptor

Creates organic character assets, ZBrush high-poly sculpts, retopology, 4K PBR textures, and skinning.

Technical Artist & Shader Specialist

Builds custom HLSL materials, Niagara particle effects, dynamic lighting setups, and geometry LOD chains.

Console Optimization & QA Lead

Monitors GPU/CPU frame times, memory leak sweeps, devkit profiling, and platform certification passes.

Co-Development Engagement Options

Pricing models adapt based on resource headcount, engagement model, and production timeline requirements.

Co-Dev Model Scope & Resource Structure Duration Investment Range
3D Art / Prop Asset Pack 10–15 Engine-Ready Modular Assets or Characters 3 – 6 Weeks $8,000 – $22,000
Dedicated Senior Engineer Outstaffing 1 Full-time C++ / UE5 Programmer embedded in core team Monthly Retainer $6,500 – $11,000 / mo
Dedicated Art / Tech-Art Squad 1 Art Lead + 2 3D/VFX Artists assigned to milestone pipeline Monthly Retainer $16,000 – $28,000 / mo
Full Feature / Console Porting Pass End-to-End Module Ownership, TRC Certification, 60 FPS Target 2 – 5 Months $45,000 – $110,000

Tooling & Pipeline Stack

Category Tools & Frameworks
3D Modeling & Sculpting Autodesk Maya, Blender, ZBrush, Houdini, Marvelous Designer
Texturing & Materials Substance 3D Painter, Substance 3D Designer, Unreal Materials
Game Engines Unreal Engine 5 (C++ / Blueprints), Unity (C#), Custom C++ Engines
Version Control & Trackers Perforce (Helix Core), Git, Plastic SCM, Jira, Confluence, ShotGrid